Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-11-2016, 05:28 AM   #13
Phil Masters
 
Phil Masters's Avatar
 
Join Date: Aug 2004
Location: U.K.
Default Re: [DF] Arabian Nights questions

Vaguely realistic beggars don't make dungeon-plundering heroes, of course - though a dungeon plunderer might have had a period of bad luck in the past, justifying him having Panhandling, Scrounging, and Area Knowledge (the city).

If you want a super-cinematic beggar-hero, give him Fast Talk, Stealth, multiple levels of Enhanced Dodge, high HT, Per, and Move, and ludicrous levels of Luck-related advantages. He hangs out with the proper heroes, talks nineteen to the dozen, is either unnoticed by the monsters or evades being hit by them (maybe distracting them so the warriors can get easy shots), and keeps stumbling across important stuff by blind chance. I'd be tempted to set such a character up as a Hireling NPC - a smartass jack of all trades who keeps the PCs amused and helps out in multiple unexpected ways rather than being conventionally useful.
__________________
--
Phil Masters
My Home Page.
My Self-Publications: On Warehouse 23 and On DriveThruRPG.
Phil Masters is offline   Reply With Quote
 

Tags
arabian nights, dungeon fantasy


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:55 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.