Re: Challenge for settings:GURPS TOON
In TOON if a character takes enough damage to "Fall Down" the character is out of action for a period of real time world and then returns to the action with all injuries healed. How to do that in GURPS is the question; I presume that it would require a unique Advantage for all Toons in the game as part of a meta-trait or whatever. This does not require regeneration of any sort for the character unless the player takes it to represent being able to just "wipe off" damage during the action. It all depends on where on the Slapstick / Realism line you place the game.
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The World's Tallest Dwarf
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