Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-31-2016, 09:02 PM   #7
cptbutton
 
cptbutton's Avatar
 
Join Date: Jul 2007
Default Re: Masking armored vehicle infrared signiture (from above)?

Quote:
Originally Posted by VariousRen View Post
In terms of thermodynamics, the heat that would be picked up by IR has to go somewhere. If you just vent the engine exhaust below the tank you'll end up with a tank shaped cold spot surrounded by a plume of hot air, instead of a plume of hot air coming out the back of the tank. Probably about the same difficulty to hit with a missile.

The approach then would be to have heat sinks that can store the heat inside the tank, and dump it when it's more convenient (read: when there's not a missile coming towards you). I'm not sure how you would do this, but some thing like disposable metal slugs that you drop (perhaps as IR decoys) would be interesting.
Without running any numbers, I'd wonder about using the engine to refrigerate a liquid when not under threat, and then using it for cooling when you are under threat. Either mixing it with the exhaust or piping or spraying it over the top surface.

Of course, the numbers may be unworkable. And if the liquid is anything fancy, that gives you another load on the logistics guys.
cptbutton is offline   Reply With Quote
 

Tags
infrared, tank, vehicle, vehicle builder, vehicle design system

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:38 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.