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Originally Posted by Wavefunction
Okay, that's what I thought, but it states it's for reinforcing a defensive power. I'll go with it though.
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Yeah, but this feels like a defensive use. I suppose a case can be made for a Power Dodge too. Either way, the effect is essentially the same.
Quote:
Originally Posted by Wavefunction
Sounds good, and I like the parallel with Decreased Immunity.
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Yeah, Decreased Immunity is awesome that way.
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Originally Posted by Wavefunction
Slightly less sure of this. That was my original thought, but would that cover opening a portal in front of someone else, and then directing the attack at something other than the person attacking them?
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Yeah, it's going to happen all at once. So you are improvising DR (Reflection) then immediately using that for a Power Block to increase the DR (Reflection) which then has its normal effects. For 5 bloody FP it better do something awesome. Don't forget that you need to make a roll to improvise before your attempt to Power Block.
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Originally Posted by Wavefunction
Oh! All or Nothing, I'd forgotten about that. If I wanted to buy this as an advantage, so that every time I close a portal it cuts whatever's passing through, how should I go about it. I'm not entirely sure how it would interact with multiple portals, and the ability to close a portal as a free action. I'm now thinking maybe Cutting Attack (All or Nothing, -10%; Area Effect, 2 yards, +50%; Immediate Crippling, +10%; Link, Warp, +10%; PM, -10%; Triggered Delay, Portal Closing, +50%) [14/die], would that work with opening several at the same time?
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I'd add RoF to the attack and specifically say that it increases the number of portals that you can lop off limbs with. Call it a feature and go with it. For free actions that's a bit tricky. I'd say you could repurpose Aura here - since Aura is the only way to get a free action attack in 4th edition - and say that Aura affects your portals not you for a +50% Cosmic. It's bending the rules slightly, but not breaking them. You'll also need to add another +100% Cosmic for RoF on a melee attack. Wither everything on it should be fairly balanced.
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Originally Posted by Wavefunction
And I assume Independent, +70% would remove penalties?
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Yes.