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Old 01-28-2016, 07:09 AM   #14
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: Martial Arts: Polearm/Quarterstaff/Weapon Adaptation

Quote:
Originally Posted by Gollum View Post
The +2 to parry is still in the definition of the skill:
"Staff (DX/Average): Any long, balanced pole without a striking head. This skill makes good use of the staff’s extensive parrying surface when defending, giving +2 to your Parry score. Defaults: Polearm-4 or Spear-2." (Basic Set, Characters, page 208).
And I second Bearit's question. If the perk doesn't give this +2 for polearms, what benefit and drawback does it give for them?
The problem is with using that to add +2 to parry to weapon that doesn't have +2 in it's listed parry stat, is by the same argument any weapons that can be used with the staff skill and has +2 in listed parry stat would also get +2 on top of that (.e +4).

It would also disallow anything with an striking head from being used with staff skill and we know that's not the case.
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