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#15 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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I'm not so sure that in a setting with overt supernatural elements on every street corner, it wouldn't make sense to purchase racial Social Regard in play . . .
Maybe angels/half-angels/half-demons/demons have some visible indicator of their Goodness or Evilness that changes with their deeds. Angelic types who do good deeds and protect life get progressively shinier, or acquire a visible halo. Demonic types who engage in treachery and destruction start withering small plants and making animals bay. The ability to change in this way is a 0-point racial feature, and perhaps all that distinguishes (part-)angel from (part-)demon is what they've been doing to trigger this feature. In that case, points earned doing Good stuff could be spent on Social Regard (Respected) and points earned doing Evil stuff could be spent on Social Regard (Feared). Since Evil is customarily an "easier" path than Good, maybe being Feared could be paid for in part by taking Frightens Animals, Lifebane, and similar dark traits. And needless to say, in a setting where a class of entities physically manifests incontrovertible symbols of their Good and Evil deeds, common folk will recognize and react to those symbols in much the same way they eat some mushrooms but avoid others, or trust proven healers more than necromancers who travel by zombie-borne sedan chair.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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| Tags |
| dungeon fantasy |
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