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Old 01-03-2016, 05:56 PM   #13
Christopher R. Rice
 
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [Powers] lock/unlock as an advantage

Quote:
Originally Posted by solidsingularity View Post
Would this work on Doors that are looked by card keys or finger prints?
You'd need a separate thing, I'd think. Electronic locks (like you've described) need Electronics Operation (Security) to open. Actually, I covered this before in Pyramid #3/47: The Rogue's Life (p. 6). To cover electronics locks you'd need:

Skill Adaptation (Electronics Operation (Security) defaults to Lockpicking-5 for the purpose of circumventing Electronic Locks) [1]

And maybe add "Reliable 5 (Accessibility, Electronic locks only, -20%), +20%" so you roll at IQ to pick either lock type.
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