Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-28-2015, 04:35 PM   #1
(E)
 
Join Date: Jul 2014
Location: New Zealand.
Default Re: TV series with ideas for GURPS

Just remembered on TV series I swiped some ideas from. The Antiques roadshow (uk) of all things. Good ideas for quality interesting historical loot that adds flavor without adding to power levels.
__________________
Waiting for inspiration to strike......
And spending too much time thinking about farming for RPGs
Contributor to Citadel at Nordvörn
(E) is offline   Reply With Quote
Old 12-28-2015, 06:34 PM   #2
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: TV series with ideas for GURPS

Quote:
Originally Posted by (E) View Post
Just remembered on TV series I swiped some ideas from. The Antiques roadshow (uk) of all things. Good ideas for quality interesting historical loot that adds flavor without adding to power levels.
It's also good for why loot turns out to be not as valuable as their escorted "expert" says.

Letters from a leutenants of the dreaded lich wars mentioning the artistically sub-par painting along with them is what jacks up all of their value. Providence and unity is what it's all about.
And Makers' Marks. Every episode seemed to have something hinge on its presence or absence.

I love the idea though... and the show. My GF calls me an old cat lady with what I sometimes enjoy.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 12-28-2015, 11:13 PM   #3
Gedrin
 
Join Date: Jul 2007
Default Re: TV series with ideas for GURPS

I know it's come up before, but I wanted to chip in a word for SG-1.

I think it's great for ideas, not because of the material, which has some fun in it, but the format. It's near ideal for a new GM. The PC's are pre-organized into SG teams. They have support staff to handle the "boring parts" and let PC's establish a place in the party where they can shine. The adventures are clearly outlined; go, do, return. It's not quite on rails, but the Stargate does confine things, as do the limits on movement. "New Tech" is turned over to researchers at the end of the adventure, leaving the GM the option of if, when, and with what modifications, the items are reintroduced.

Seems like a pretty good starting template for a new GM or an experienced GM starting into a new setting.
Gedrin is offline   Reply With Quote
Old 12-28-2015, 11:44 PM   #4
lachimba
 
Join Date: Nov 2007
Location: Sydney
Default Re: TV series with ideas for GURPS

Quote:
Originally Posted by Gedrin View Post
I know it's come up before, but I wanted to chip in a word for SG-1.
The inspiration I would draw is for a DF, MH dungeon or villains of the week type game.

Its episodic with an overall theme (and an overarching story, but I wouldn't emphasize that).

The PCs turn up go on an adventure and end up home. Special guests can pop into your regular gaming group without explaining why they turn up in the wilderness.

You can introduce ideas and if they turn out to be dumb you just don't go back to that place and there's no worry of those ideas infecting the rest of the story
lachimba is offline   Reply With Quote
Reply

Tags
gurps, jessica jones, mad max, rule of cool, sense8, tv series


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:12 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.