Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-23-2015, 01:30 PM   #8
GodBeastX
 
GodBeastX's Avatar
 
Join Date: Dec 2008
Location: Behind You
Default Re: Converting BattleTech's Vehicle Trait to GURPS

I think it depends on how you are using the vehicle.

If it is just the price tag, pay for the cost in points.

If it is a separate character sheet, where you can give it a point value, take it as ally or something.

There's also nothing wrong with making a campaign specific "Unusual Background - Owns Heavy Mech" or similar.

Basically there's many ways to do it, just pick what works for the campaign.

Points are a balancer. If everyone is a mechwarrior and gets a light mech for free, how much of an advantage is having an assault mech? That's where you attribute the points.
GodBeastX is offline   Reply With Quote
 

Tags
battletech, conversion


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:28 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.