Quote:
Originally Posted by tbrock1031
While this is true, the OP is mostly asking about military hardware, which in the kinds of games where they're used they quickly become relevant.
RPing a fight between a column of M1A1 Abrams MBTs vs a column of T-72 MBTs? You'll want the DR, HP, main guns, Hnd/SR, and Move scores for both tanks at the least. Add in M2/M3 Bradleys, LAV-150s, and other light IFV/CFV type armored vehicles, and battlefields quickly become a mess.
I was thinking of putting together at least an eyeballed-version of a number of military vehicles. I'll need to dig through the Pyramids and High-Tech to see what's there and what's missing.
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Yes, but it means the demand is from a VERY narrow market segment, and considering that the biggest success I know off in vehicle based gaming involve customization rules