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Old 11-25-2015, 01:02 AM   #8
scc
 
Join Date: Mar 2013
Default Re: Pre-made vehicle stats

Quote:
Originally Posted by tbrock1031 View Post
While this is true, the OP is mostly asking about military hardware, which in the kinds of games where they're used they quickly become relevant.

RPing a fight between a column of M1A1 Abrams MBTs vs a column of T-72 MBTs? You'll want the DR, HP, main guns, Hnd/SR, and Move scores for both tanks at the least. Add in M2/M3 Bradleys, LAV-150s, and other light IFV/CFV type armored vehicles, and battlefields quickly become a mess.

I was thinking of putting together at least an eyeballed-version of a number of military vehicles. I'll need to dig through the Pyramids and High-Tech to see what's there and what's missing.
Yes, but it means the demand is from a VERY narrow market segment, and considering that the biggest success I know off in vehicle based gaming involve customization rules
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