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#51 |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Well, on one hand I understand b-dog, in that his tastes differ from DF slightly, and so wants something that does slight changes to the line. I also want SJG to publish "the book that handles my campaign perfectly", but alas, SJG publishes what they think will be profitable enough to justify costs. On the other hand, Mailanka is exactly right in that it's either window dressing, or if it diverges enough from the core assumptions, it's a separate line.
We might someday have Dungeon Fantasy Monsters: Arabian Nights, or Fantastic Japan, or Age of Myth. I would buy those books, and if properly framed, I have no doubts that they would sell well enough. They would, as usual for DF, only pay lip service to the actual sources, taking the cool stuff and turning it up to eleven. They would discard anything that detracted from the goal of having foes to kill and take their stuff. Setting books for DF would be something else. If they ever happen, they would probably not sell well enough, because for all that gamers want settings, they want the setting that exists in their heads, only to have someone else do the hard work or putting it to paper and deal with the inconsistencies and contradictions. The sweet spot would be a fantasy setting that took DFs assumptions and indiosincracies (there are many kinds of elves, there are goblin-kin, there are all sort of weird humanoids running around, etc. and they more or less get together well enough for racially diverse groups to be a thing). The tech level is a weird mishmash of technologies that never existed together. The setting that comes from these assumptions will probably not look like anything from actual history, if you're consequent, but will be it's own thing. |
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#52 | |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Quote:
2) Current and forthcoming historicals don't go OTT. I've written two Hot Spots so far and I've got a third in progress. They were written with my Serious Historian hat on, so they have real history and only gestures in the direction of more fantastic campaigns. They've got color and detail, but not all the specific kinds of color and detail one would desire from a DF book. So while, for example, the book on Florence could have delved into wildly speculative clockpunk weirdness appropriate for artificers, it didn't. For that, some other product is needed. That said, I think you're looking at this topic far too narrowly. There are many ways to handle adding fake-Indian, fake-Japanese, fake-Kongolese, and other such elements to DF beyond writing full-blown settings. Notably, books in existing lines could easily expand things in certain pointed directions. A new Monsters might be packed with critters inspired by tropes from the subcontinent without explicitly being labeled Monsters From India. A Denizens about martial artists would almost inevitably expand coverage of East Asian tropes. A Treasures volume could easily be written on clockpunk wonders, which would fill a potential gap between Renaissance Florence and DF without limiting itself specifically to that location. And individual locations and adventures could be written in suitable faux-non-western locations. Mirror of the Fire Demon, for example, takes place in a vaguely Middle Eastern desert, which pretty much hits the target for how much "culture" DF wants to take on. Similar things could be written concerning an adventure starting from a fake sub-Saharan trading post or during a faux-Aztec demon outbreak. And being DF, they don't have to fit into any larger context. The run up to them can simply be "the adventurers were wandering around and they ended up here." Now, that may not satisfy someone who specifically wants, say, DF in Tang China or Cairo under the Mameluks, but it certainly provides ample scope to someone who wants "oriental" or "African" adventures.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#53 | |
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Join Date: Sep 2004
Location: Canada
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Shaping by successive approximation isn't just an animal training technique :)
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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#54 | |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Quote:
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#55 | ||
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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But that's not what this thread (it seems to me) is asking for. It was a GURPS DF Nyambe or a "GURPS Aztecs, but DF-ified." And that's what I object to, and it seems to me that you object to it too, that you find that too narrow a view, and on that, we're agreed.
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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#56 | |||
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Pish on what DF1 has to say! The toolkit does not tell the artisan how to craft his masterpiece. (Though one is 'limited' by one's toolbox)
When I said, "Your DF and my DF..." the emphasis should be read on the "Your" and "my", not on the "DF". I can put culture, intrigue, politics, romance, etc in my DF and it will still be DF. I just have to realize this is a plot best (or most likely) solved by swording the bad guys and not talking to every NPC. Just like with D&D. Quote:
Quote:
DF Sengoku Jedai? Lens switches for Knights and Swashbucklers need a few background skill changes (Poetry, Calligraphy, etc skills); some small work on switching Clerics and Holy Warriors over to the appropriate 'magical style' (scrolls, etc used by Miko, Shugenja, etc), Wizards become either Kototama practitioners ("power-word" wizards) or Mahōtsukai (evil blood witches!), the Ninja is already done... etc. DF Aztecs? All 'fighter' types lenses probably get Survival, and Clerics and Holy Warriors probably have Status, Wizards come in two flavors: Good Soothsayers and Evil Sorcerors! Etc. Quote:
* I did rework my races to bring them 'inline' with DF 3. |
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#57 | |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Quote:
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#58 |
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Join Date: Feb 2009
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I would like 'faux fantasy Japan' with monsters and sample quest ideas and such oh my . . . I more or less run into issues as a DM such as instead of 'you run into a group of works with great axes' it becomes 'you run into a group of works with naginatas'
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#59 | |
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Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Just like for a large part of Medaived England the Elites were Norman but not the People. |
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#60 |
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Join Date: Feb 2007
Location: New York City
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I'm not sure if T.B.C. was advocating or explaining, however, I would love to see some DF books "Monsters of India" or "Adventures- DF Japan: Hunt for the Blood Lotus"
with worked examples of foes, monsters & treasures. The biggest problem for me is knowing about those things as I'm not familiar with the culture as I am with Western, Middle Eastern, and American ones. |
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