Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-19-2015, 11:08 PM   #18
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Total Cyborg, Life Support System, and how GURPS deal whith it

Quote:
Originally Posted by The_Ryujin View Post
I could of sworn we output that as waste heat a second, not per day. since on average it takes 2000 calories to fuel the average human, that would translate to a little over 8.3 megajoules (!)
per day.
Our output varies from 90% basal when sleeping up to a kilowatt for explosive jumps. Overall it averages/equates to a continual 100 Watts.

2000 Calories times 4184 Joules is close to 8.3 megajoules. But turn that into continual power and you get close to 96 Watts.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
 

Tags
cyborgs, life support, ultra tech

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:49 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.