[QUOTE=Pseudonym;1953582]I am wondering if there is a Recover Energy variant for Sorcery. I am guessing if there isn't one already statted out, it would simply be:
- Regeneration (Fast) 50 pts
- FP Only (-0%)
- Magic (-10%) because it doesn't cost FP like sorcery.
- Potentially tempered with Takes Extra Time to make it slightly slower to get rates of 1 FP/2 minutes (-10%) or 1 FP/4 minutes (-20%)
There are intermidiate time options for regen fp given in pyramid 44 in The last gasp.
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Finally, would it make sense for an ambient power like this to be switchable like the other sorceries, therefore giving it the 80% discount for other switchable sorceries and taking away the ability to maintain other spells while using it?
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It is up to the GM what to allow, but it seems to be very similar in idea to the recover energy spell in the basic magic system.
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And one small addendum by the way, I couldn't find this while searching but it seems like the discount for very fit specifically excludes magic, but does the FP recovery benefit of Fit/Very Fit benefit energy expended for magic purposes? And does it help with Energy Reserve, or vanilla FP only?
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No, you cannot use fit for any extraordinary FP loss recovery unless you put in a +50% cosmic on it.