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#14 | |
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Stick in the Mud
Join Date: Aug 2004
Location: Rural Utah
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Quote:
For example, I believe it was George Silver who made distinctions between what he called The Time of the Hand, The Time of the Foot, The Time of the Arm, etc. Basically, an attack made just by moving your hand tends to be the fastest, the arm to the elbow slightly slower, the whole arm slower still, any of those combined with a small step longer, etc. But in general you're correct, weapon speeds are done in games occasionally for balancing purposes, and because in actual combat there is far too much variation to really put into rules. You'll have brief moments, in GURPS terms, 1-3 seconds of a flurry of activity (I'm one of those that think even 2 attacks per second can be a bit slow) followed by 3-10 seconds of Evaluation, then another shorter time of flurry of activity. But also in my experience with HEMA most 1v1 fights tend to be over within 1-6 blows, usually within about .5-15 seconds. Edit: However, I also don't consider the evaluate time, if taking more than about 3 seconds, to be in combat any longer.
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MIB #1457 Last edited by sjard; 11-10-2015 at 04:57 AM. |
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| Tags |
| battle, combat, fan made, house rules, shield |
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