Re: [4e] Mage and (non-lethal) figting.
Some GMs house-rule that you can invest energy equal to your Magery per day instead of just 1. However, it's something to be done between adventures, instead of on the go.
Standard Magic really is just a royal pain sometimes, and such is why so many other magic systems exist. If your GM really wants you to be able to blast things when needed, try to get yourself on some sort of quest to uncover knowledge for either Sorcery or Ritual Path Magic. Both are more than capable of blasting things, as well as non-lethal means of subdual.
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