|
|
|
#22 |
|
Join Date: Oct 2009
Location: Plugerville
|
Clean(M116) seems like a good option to transform your post-dungeon matt into a freshly washed(and brushed) waterfall.
The hair could be a binding innate attack with limited range, or just a melee range innate attack for damage. An additional option for the hair would be telekinesis. Something like Telekinesis (Reduced Range: 5 yds -10%, Visible -20%, Nuisance effect(I assume there are some), Special effect: takes the form of characters hair performing actions) for 3.5 points/level (or 1 point per level if you add in Uncontrollable -30% and Unconscious only -20%; making it so that you need not activate or control it, but it can also do unfortunate things to your allies. Alternately you could add in Independent +40% for 5.5 points per level to have a 'command-able hair' type deal, or 4/level for commandable hair that some times goes off the rails(Independent + uncontrollable))...) I admit I like the idea of a Sorceress with hair that will lash out in her defense. (and at 1 point/level you can have some pretty potent hair for just a few points, but remind your allies not to get too close if it starts to lash out...) |
|
|
|
| Tags |
| low-tech, magic |
|
|