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Old 10-18-2015, 12:35 AM   #1
Blood Legend
 
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Join Date: Oct 2005
Location: The Fine Line Between Black and White
Default Re: Poison Names

I'm a big fan of low impact survivable venoms and poisons that would matter during a 15 second fight.

Blood Moss - A living ooze that seeps over corpses and multiplies. A 'cured' version can be used as a medicinal agent that clots blood. Assassins refine this moss in other ways. HT-2, Cyclic Blood Agent, 1d6 FP loss every 5 seconds for 5 cycles.

Manticore/Cockatrice/Basilisk Venom - Venom from these 'petrifying' monsters have an interesting effect that calcifies or callouses terrestrial flesh on contact. Contact agent, temporary 1d-3 DX penalty to afflicted area, plus DR (tough skin) of equal value for 1 hour per point. Not resisted with HT. A value of 0 on the penalty roll means the venom fails to work.

Demon Blood - An HT-4 blood agent that causes 1d6+3 immediate corrosive damage. The shock penalty from this wound lasts for 1d6 seconds. Victims of demon blood have described the pain as burning alive.

Scratch - HT to HT-2, Scratch is a collection of bacteria delivered through an oily substance found on griffin claws. It's more potent on fantastic creatures than mundane humans for which it causes muscular pain, joint pain and migraines, causing moderate, severe or terrible pain depending on the age of the griffin. Against humans, effects begin 3d6 seconds after contact and last for 2d6+2 days. As a poison used against fantastic creatures that the griffin is likely to encounter (especially dragons) the effect is either 1, 2 or 3d6 of immediate toxic damage based on griffin age.

GIANT WASP VENOM - HT-3, Immediately suffer the effects of Suffocation, Blindness, Cannot Speak, Ham-Fisted, a drop in appearance level and Divine Curse (God Hates You) for minutes equal to your margin of failure unless a cure is administered.

Angel Voice - HT-2, Side effect heart attack, causes deafness, and hemophilia. Survivors have reported a turbulent noise rushing past their ears, others experience a loud ring, both are overwhelmingly distracting.
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Last edited by Blood Legend; 10-18-2015 at 08:45 PM.
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