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#3 |
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Join Date: Dec 2006
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Jumper (time out) accessibility (only when someone dies) temporary disadvantage (unhealing total) temporary disadvantage (sessile) temporary disadvantage (unresting total).
Whenever someone dies you can go out of time and rest until your energy reserve is fully restored, but nothing else (20 points) |
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| Tags |
| energy reserve, magic as powers, powers |
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