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#4 | |
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Join Date: Sep 2004
Location: Medford, MA
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Quote:
Given that information, it is fairly clear to me that you can adjust the enchanting costs based on what you think Enchanters should make. If you think journeyman enchanters should make Comfortable salary and master enchanters should make Wealthy salary because the job is so dangerous and requires such specialized skill and very high levels, just adjust based on those new salary thresholds. pg 22 explain exactly how they got their numbers. This will make enchanting much more expensive...which might be what you want. So based on the math in Magic, if, in your world, journeymen are Comfortable (monthly salary $1400) and masters are wealthy (monthly salary $3500)...that means: Slow & Sure: $66 per point Quick & Dirty: $2 per point You decide how wealthy enchanters are in your world and then just follow the math on pg 22. |
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| powerstone |
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