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#6 | ||
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Join Date: Sep 2004
Location: Canada
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Quote:
Quote:
I didn't change the costs of Puissance and Accuracy, they didn't make things wonky in-play the same way (rule zero with house-rules: does this issue come up in-play?). Also it was weird as heck that a general bonus to all defenses cost so much less than a bonus to blocks only. Just, WTF? I don't even. So, it is now fixed. I did add an enchantment to counter Penetrating Weapon - my players like armor piercing arrows, and sort of gravitated towards Penetrating Weapon when they saw it. Since I don't have PC enchanters I didn't bother with prerequisites, but I defined two levels, hardened vs AD 2 for $1000 (50 energy) and hardened vs AD 3 (150 energy).
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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| Tags |
| dungeon fantasy, magic |
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