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#4 |
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Join Date: Sep 2004
Location: Canada
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For my game I just totally tossed out Q&D prices. This does mean PCs don't start with magic other than alchemy, generally. I'm not stingy with handing it out after creation, but it just solves a lot of annoying.
I also made Deflect a lot more expensive, and the blocking/parrying only enchantments cheaper. I might need to look at Blur.
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| Tags |
| dungeon fantasy, magic |
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