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#7 |
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Join Date: Jan 2015
Location: Madrid, Spain
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What about Binding (B 40) with Only to Greater Weather Spirits, Area Effect, Enviromental, Unbreakable and Engulfing. That would "bind" the most dangerous spirits of ray, storm, and hurricans, but leave free the most benign and weaker ones. Binding is a ranged attack. You could add Cosmic no Roll Required.
To break free, the spiritual victims must win a Quick Contest of ST or Escape skill against the ST of your Binding. With this build you could calm the "wild nature" effects. But if an effect is not "natural" such as an magical hurricane, then it couldn't affect it because the hurrican has not a "natural hurrican spirit" powering it. Another possibility could be using Static (B 78) as "Weather static" [30] with "Accesibility: Only static against weather hazards and weather calamities" (-40%) with area effect. This build is simpler. I probably would add "Costs fatigue"
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"Imagination is more important than knowledge" Albert Einstein |
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| Tags |
| control, sorcery, spells as powers |
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