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#1 |
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Join Date: Jan 2006
Location: Central Europe
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One option would be to say that guards with the sword and buckler hand or sword and dagger hand together are Cross Parries (from Martial Arts) in GURPS even if the weapons do not touch.
I think that the number and difficulty of melee weapon skills in GURPS needs to be drastically reduced not increased (its already impractically expensive to be a typical elite warrior who can make himself useful with any common weapon in his society, because there are few and hard defaults between weapon skills).
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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#2 |
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Join Date: Jun 2006
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Dual wielding styles seem like a great candidate for the Weapon Adaptation perk. For that matter, letting Weapon Adaptation (parrying dagger in off hand, to Fencing) entirely replace the separate Main Gauche skill seems like it would solve a lot of the issues that come up around that skill, and provide a model for a lot of other cases of this.
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-- MA Lloyd |
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#3 |
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Join Date: Sep 2004
Location: Southeast NC
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I've considered allowing a sort of Counterstrike at -3 following an off-hand parry of a thrusting attack with a Reach C weapon, an empty hand, or a small buckler. Gives -2 to parry with the weapon parried. I came up with that after watching a sparring match with rapiers that included quite a bit of left hand work.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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#4 | ||||||
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Join Date: Oct 2007
Location: Vermont
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But I can see how I'm not helping matters by making dual weapons an additional skill. However, the reality is, when I started learning Giganti's rapier and dagger after learning his single rapier, I had to unlearn a lot of my rapier habits--people who fight rapier and dagger using single rapier techniques get skewered. Furthermore, now I'm pretty good with rapier and dagger and able to pull off some pretty nice tricks in free-sparring, but I don't know the first thing about fighting with a main-gauche alone! I could probably hold it in my left hand and parry with it, but I wouldn't stand a chance in a knife fight with someone who knew what they were doing. Those are the experiences that make me feel like dual weapons are a separate skill. Quote:
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RyanW, why wouldn't you receive the same bonus after parrying with a medium shield or cloak?
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My ongoing thread of GURPS versions of DC Comics characters. |
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#5 |
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Join Date: Sep 2004
Location: Southeast NC
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To be honest, I haven't put a lot of thought into it. I was mainly thinking about bare hand or parrying dagger defense and added buckler in because rapier and buckler is so iconic. I might actually drop buckler, and limit it to weapons with a crossguard (and bare hands).
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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#6 | |
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Join Date: Oct 2007
Location: Vermont
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And if you're allowing it for bare hands at all, you should allow it for cloak as well. Most cloak techniques are just bare-handed parries with a cloak wrapped around as extra protection. Personally, I'd allow it for any off-hand weapon or shield. Take a look at the technique in this video at around 3:05 for an example of why. *Blade grabs are another topic entirely, they're really effective and much safer than people think--many longsword manuals teach them. But no rapier manuals I know of do (I think it's Agrippa who said, "it's a miserable way to defend yourself") and I don't know why. Maybe it's easier to cut yourself grabbing a narrower blade, or maybe it's just unfashionable.
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My ongoing thread of GURPS versions of DC Comics characters. Last edited by aesir23; 09-07-2015 at 04:15 PM. |
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| Tags |
| dual weapon, hema, martial arts |
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