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Old 08-05-2015, 05:34 AM   #9
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: "1/2 as effective against X" Limitation and Player Controlled Allies

Quote:
Originally Posted by Peaches View Post
I was almost about to ask if I could just have a straight up equation to plug the appropriate numbers into the right places because word problems are evil, and viola, here's one! Now, what if certain categories are immune?



You know, I actually thought of this. Whip up Meta Traits for each of the categories and then give all the abilities the appropriate -0% category modifier to note how it interacts. The thing is though is that characters could be a combination of any two categories and that would mean making up a lot of those Meta Traits.
If you're a Rock/Water type, your IT:DR and Vulnerability cancel out to taking normal injury, and combining types does not increase the values of either IT:DR or Vulnerability.
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