Re: Need help fighting the dreaded MinMaxer.
If P and Q are not on the menu, then in the aforementioned collaborative process the DM should stop the player when the player goes and designs a character around P and Q and help them revise the character back toward what is actually desired
Just because everyone read and agreed to the same prospectus doesn't mean everyone involved actually took away the same vision of it (balrogs winged/wingless?)
If I recall, haven't you often told the story of how your Vorkosigan game revealed that yourself and some of your players had very different takes on what Barrayar meant?
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