Quote:
Originally Posted by Donny Brook
Yes, this. I was trying to indicate that what is sometimes called 'fluff' should sometimes be given a higher importance. For example, I recently asked if Independent Body parts could use a character's innate attacks when they are separate. The answer some gave is it depends on where the attack is said to come out from, a matter not specified by rule, but suddenly significant.
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That's not fluff. It actually matters in terms of game mechanics whether your energy beams come from your hands, eye or nostrils even though it doesn't cost points to choose between the options. Fluff is game material that has no mechanics whatsoever attached to it.