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Old 08-02-2015, 10:48 AM   #20
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Need help fighting the dreaded MinMaxer.

Quote:
Originally Posted by Donny Brook View Post
How does he get his ****** characters into a game in the first place? Sounds like the GMs are not doing their due diligence.
There seem to be two polarities in character creation. In one, it's a collaborative process: The player comes up with a concept, talks it over with the GM (and sometimes the other players, which in my experience is ideal), does a rough draft, and submits it to the GM, who checks it for correct arithmetic and rules legality and acceptability for the campaign and suggests appropriate other skills and possible design tweaks. In the other, it's a more adversarial process: The player goes away and does everything on their own and shows up with character sheet in hand, expecting to play.

I've had a couple of players who expected the latter and had difficulty adapting to my campaigns—occasionally to the point of dropping out because they couldn't get through character creation. But they were used to the less collaborative style from their long-running Champions campaign; that approach seems to be endemic in Champions. There's an entire gaming culture that does things that way, I think.
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