Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-13-2015, 04:17 PM   #2
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: Why does 4e give a flat cost for attribute increases?

Quote:
Originally Posted by Skarg View Post
I can see it's simpler this way, but what were the other reasons for this change?
Simply put, it produced dirty dirty point crocks. The most glaring problem is non-humans - you could have two characters with a ST of 18, but one payed a lot less points for the privilege if he had a racial bonus of +4 and bought up his ST by 4, and the other was just buying from 10.
__________________
All about Size Modifier; Unified Hit Location Table
A Wiki for my F2F Group
A neglected GURPS blog
Bruno is offline   Reply With Quote
 

Tags
attributes, costs cp, design, gurps 4th edition


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:24 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.