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Old 06-28-2015, 03:42 AM   #1
Christopher R. Rice
 
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Default Re: [RPM] Gate Anchors, Diagon Alley, and other questions.

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Originally Posted by Adelus View Post
Ah, right. Checked Create on T:RPM16 and there it was.
Ja.

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Originally Posted by Adelus View Post
One additional question: When you add Speed and Range for space-warping effects, how is that treated? Does that give you a diameter or radius? Is it cylindrical, spherical...?
That's an excellent point that I've never thought of nor was it covered by the rules really. In fact, rereading the rules and some notes I gave you bad information - I apologize - you'll need to use Area of Effect, not Speed/Range if you're adding more space to something. In GURPS, area is usually a circle radius and goes up 4 feet (it's in GURPS Powers somewhere). Speed/Range is usually added for shortcut types spells or when moving things over distance.

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Originally Posted by Adelus View Post
Just trying to figure out how much area is needed to increase the interior of an RV and provide enough room to act as a small mobile base for a band of black magic practitioners on the run.
Ahhh, neat.
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Old 06-28-2015, 04:44 AM   #2
Adelus
 
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Default Re: [RPM] Gate Anchors, Diagon Alley, and other questions.

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Originally Posted by Ghostdancer View Post
That's an excellent point that I've never thought of nor was it covered by the rules really. In fact, rereading the rules and some notes I gave you bad information - I apologize - you'll need to use Area of Effect, not Speed/Range if you're adding more space to something. In GURPS, area is usually a circle radius and goes up 4 feet (it's in GURPS Powers somewhere). Speed/Range is usually added for shortcut types spells or when moving things over distance.
Thanks for clearing that up!

I looked up what you said about the radius, and it looks like I can find a source for that in Powers... but that only specifies the area for the Control advantage, and I can't seem to find anything about the generic uses of Area Effect in Basic Set or Powers.

I figure I'll just default to spherical area, though I suppose it is also important if the area was instead hemispherical or more of a cylinder with height equal to its width or something like that.
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Old 06-28-2015, 04:59 AM   #3
Christopher R. Rice
 
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Default Re: [RPM] Gate Anchors, Diagon Alley, and other questions.

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Originally Posted by Adelus View Post
Thanks for clearing that up!

I looked up what you said about the radius, and it looks like I can find a source for that in Powers... but that only specifies the area for the Control advantage, and I can't seem to find anything about the generic uses of Area Effect in Basic Set or Powers.

I figure I'll just default to spherical area, though I suppose it is also important if the area was instead hemispherical or more of a cylinder with height equal to its width or something like that.
GURPS Magic should match that as well where it talks about Area spells. I don't think it's anywhere else in GURPS. I'll look when I walk up later today.
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