Quote:
Originally Posted by starslayer
I'm speaking to a spell that itself blocks things that are coming at the PC.
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The iteration penalty is going to be up to the GM, and will depend on if the effect seems most similar to Block (-5 per iteration), Parry (-4 per iteration), or Dodge (-1 per iteration, or no penalty). You may wish to treat Ritual Adept like Trained By a Master for these purposes (so -3, -2, and -1, respectively).
Personally, I'd probably have all such abilities - regardless of fluff and character Advantages - use -3 per iteration. Ideally, there would be some energy cost to change this to -2 or -1 per iteration. Offhand, I'd go with 5 energy to go to -2, 20 energy to go to -1 (and theoretically 100 energy to negate the iteration penalty outright).