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Old 05-27-2015, 07:53 PM   #1
The_Ryujin
 
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Default Re: Northrop Grumman RQ-4 Global Hawk

Quote:
Originally Posted by Ghostdancer View Post
  • ST/HP is 99 (empty weight in pounds is 14, 950).
  • I'd give it a +2/3 for Handling/Stability (that's pure gut and looking at other similiar vehicles)
  • SM is right (it's wingspan is 130.9 ft)
  • Acceleration is a bit tricky. If we reverse engineer the number of Gs it might have as a spaceship (GURPS Spaceships, p. 35), we get around a 1 acceleration. That's probably what I'd use.
  • I'd call DR a 6 (gut again)
  • Stall is 55 (from here)
Yeah, for the most part that looks pretty good however for acceleration it's a simple matter of looking up it's engines thrust and divide that by it's weight.

From a quick search it's engine is a Rolls-Royce F137-RR-100 with 7,600 lbf of thrust. Fully loaded a globalhawk weighs in at about 32,000lbs giving us a Basic move of around 3.

Also for DR, I'd say that 6 could work if we go by the fact for some odd reason GURPS tends to give normal cars a super high base DR of around 5 or so but realistically I doubt it would even really rate having DR2 having maybe 2 to 3mm of composite paneling for "armor" on average.
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Old 05-27-2015, 07:58 PM   #2
Christopher R. Rice
 
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Default Re: Northrop Grumman RQ-4 Global Hawk

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Originally Posted by The_Ryujin View Post
Yeah, for the most part that looks pretty good however for acceleration it's a simple matter of looking up it's engines thrust and divide that by it's weight.

From a quick search it's engine is a Rolls-Royce F137-RR-100 with 7,600 lbf of thrust. Fully loaded a globalhawk weighs in at about 32,000lbs giving us a Basic move of around 3.

Also for DR, I'd say that 6 could work if we go by the fact for some odd reason GURPS tends to give normal cars a super high base DR of around 5 or so but realistically I doubt it would even really rate having DR2 having maybe 2 to 3mm of composite paneling for "armor" on average.
Damn, I didn't know that. Thanks. I think I'm going to talk to my best friend (he's worn out several copies of GURPS Vehicles) and do a blog post on converting aircraft to "basic" GURPS stats.
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Old 05-27-2015, 08:35 PM   #3
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Default Re: Northrop Grumman RQ-4 Global Hawk

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Originally Posted by Ghostdancer View Post
Damn, I didn't know that. Thanks. I think I'm going to talk to my best friend (he's worn out several copies of GURPS Vehicles) and do a blog post on converting aircraft to "basic" GURPS stats.
Heh, no problem though in your second post you did get pretty close and would be about right if we assume a lower load.

I'm also looking very forward to seeing that post. Here's a doc that can help a bit, scroll down to pg. 116. It's for Transhuman Space but it uses a more updated version of Vehicles rules for figuring an aircraft's stats.
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Old 05-27-2015, 08:39 PM   #4
Christopher R. Rice
 
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Default Re: Northrop Grumman RQ-4 Global Hawk

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Originally Posted by The_Ryujin View Post
Heh, no problem though in your second post you did get pretty close and would be about right if we assume a lower load.

I'm also looking very forward to seeing that post. Here's a doc that can help a bit, scroll down to pg. 116. It's for Transhuman Space but it uses a more updated version of Vehicles rules for figuring an aircraft's stats.
Well, I was agreeing with Fred actually. But yeah, thanks for this. I appreciate it.
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Old 05-28-2015, 03:32 AM   #5
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Default Re: Northrop Grumman RQ-4 Global Hawk

Thanks guys, you're great!
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