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Old 05-06-2015, 12:41 PM   #5
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Physical shields and the Wall enhancement

Quote:
Originally Posted by Genesis View Post
OK, I like that trade-off to DR 1 and HP 5 per die, I'll tell my player to do that. My problem with Ablative is that it doesn't act like actual stuff in GURPS - if my guy takes a 2d cr attack with Rigid Wall and says he's conjuring a wooden palisade... well, I'd want it to act like a wooden palisade and not like superhero HP.
A wooden palisade would be Semi-Ablative, not Ablative.
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