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Old 05-02-2015, 08:59 PM   #6
tg_ambro
 
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Join Date: Sep 2007
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Default Re: Moving another campaign to GURPS from Pathfinder

Why not give the Drow 3 charm perks to get GURPS equivalent spells (Light, Gloom, and Glow) and then boost the spells to IQ level. All together, this would cost [9] points. These would functions as normal spells mechanically.

I used Blessed Be from Pyramid 78 for my math. While the rules I used were in reference to a deconstruction of the Blessed advantage, I think they'd be fair for a GM designed racial template, since the article used the already existent One Spell Magery limitation found in Thaumatology. By canon, the only hiccup is that each level might cost 2 points per +1, since that article invokes divine (GM) fiat and allows 90% worth of limitation.
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Last edited by tg_ambro; 05-02-2015 at 10:09 PM.
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