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Old 04-29-2015, 03:48 AM   #8
corwyn
 
Join Date: Aug 2004
Location: Saskatoon, SK
Default Re: Converting settings - general thoughts

Quote:
Originally Posted by tbrock1031 View Post

This. A thousand times this. When I decided to do my experiment in insanity known as the GURPS Rifts project, I decided three basic things:

1. Do not convert the numbers for the SDC/MDC side of things. A laser pistol is a laser pistol; mega-damage just means better penetration, and hey look! Lasers already have a an Armor Divisor (2) in GURPS.

2. Armor being ablative is how the original system handles things; GURPS doesn't need to be ablative with a hundred points of DR. This doesn't fit the artwork anyway. Vehicle armor being semi-ablative fits the feel; body armor being semi-ablative doesn't.
Yeah, though there is still a matter of scale. I'm looking forward to seeing what Savage Worlds does with their Rifts adaptation - seeing Glitterboys next to Gypsies.
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