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#51 | |
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Join Date: Aug 2004
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Sure, Dominance needs some mods to work (mostly, just lots of Reduced Time), but for a monster write up, just noting it down gives GMs something to look up when the inevitable questions arise. Anyway, nothing broken about leaving it out, I just like completeness.
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My GURPS stuff |
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#52 |
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Join Date: Jan 2013
Location: Lafayette, COlorado
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I accidentally ended up putting my first attempt under the generic magic section, so I put a second copy under the D&D magic section. You'll probably want to either delete one, or make the two point to the same article if possible.
http://gurpswiki.wikidot.com/mag:ang...ungeon-fantasy http://gurpswiki.wikidot.com/mag:angle-s-rpm-guidelines Edit: NVM, I took care of it. Last edited by Angle; 04-27-2015 at 05:46 PM. |
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#53 | |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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#54 | |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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Monsters submitted via the D&D Monster Conversion page will automatically 1. have "m:" as part of their page URL (to signify that they are Monster entries) 2. have the tag "dnd_conversion" so that the wiki knows it is a D&D/d20/Pathfinder conversion 3. have the appropriate legal disclaimer for either D&D or Pathfinder (depending on what form you used for submitting it). Monsters submitted via the "normal" Monsters page will have (1) but not (2) or (3). If you want to delve more deeply into how the wiki formatting works, be my guest - but in most cases all you need to know is on which page you need to submit your entry, and how to follow the instructions in the template (which should be self-explanatory).
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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#55 |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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I just wanted to say that the collection of converted D&D monsters really helped me out yesterday.
In my "Cold Frontier" campaign, I had a "monster attack" random event for the colony. I hadn't prepared for this, so I needed to come up with a monster that could actually challenge the PCs on the fly - and the first thing that came to my mind was "dragon". Since a green dragon was the most appropriate for the region, I took the Mature Adult Black Dragon from the wiki and reskinned it slightly. Thus, the PCs heard reports that their miners in a freshly explored area had apparently disturbed some monster, and wanted to check it out. And when they traveled there by train, they saw the dragon approaching. What followed was an absolutely epic fight. It started with the gnome mage teleporting the nagaji ranger on the back of the dragon who then proceeded to stab the dragon while the dragon wanted to throw him off (finally succeeding when diving below the trees). Then the gnome teleported right onto the dragon's nose with the intention of throwing a fireball into the dragon's eye - only to fail his Fright Check and losing his lunch. Finally, the elf warrior mage twice evaded the dragon's clorine gas weapon by phasing out of the material plane while pummeling the dragon's skull with his greatsword, flying after him with Hawk Flight, and finally cutting off the dragon's neck. So just to reiterate: This is a great resource, and I hope everyone keeps contributing to it.
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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#56 | |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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But feel free to take a stab at it. ;)
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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#57 |
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Join Date: Jan 2015
Location: Madrid, Spain
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Are you only converting monsters? I would be very interested in feats and advantages of the DnD/pathfinder classes :)
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"Imagination is more important than knowledge" Albert Einstein |
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#58 | |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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Admittedly, it doesn't have a page for feats and advantages, but give me until tomorrow and I will try to whip up a "Power-Ups" subsection, which is probably how we should label feats and advantages of the D&D and Pathfinder classes (I likely won't be able to do this today, though - today it's too hot to think clearly around here...). We should probably start a separate thread for those, though - to keep this one focused on monster conversions.
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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#59 |
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Join Date: Jan 2005
Location: Minneapolis, MN, USA
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I'm working on lycanthropes at the moment, after which I'll work on the rest of Monsters & Treasure, then Greyhawk. Those monsters will take care of most of the core D&D monsters, once you take into account the monsters that are already in GURPS.
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#60 |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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...further work on this from my side will have to wait for a while, due to sudden impending telephone job interview.
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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| Tags |
| conversion, d&d, d&d to gurps |
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