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Old 04-23-2015, 09:50 AM   #11
Varyon
 
Join Date: Jun 2013
Default Re: [Low-Tech] Material or quality

Quote:
Originally Posted by Peter Knutsen View Post
Obviously an axe or a mace with a heavier head is going to do more damage, yes. But there has got to be some drawback to it as well, otherwies standard axes and maces would be made with heads that heavy.
Sorry, typo there. It's cleared up now, but what I was meaning to say was that the weight increase isn't enough to get a +1 to damage. The general rule is that you multiply the damage boost (if any) by the square root of the weight multiplier and round normally. The square root of 1.33 is around 1.15, so you need a bonus of at least +4 before that would make a difference.

Quote:
Originally Posted by Peter Knutsen View Post
And there really should be something in the RAW. Weren't lead-filled maces used historically?
Not that I'm aware of, although it's certainly possible. I've been working on a set of rules for designing weapons in GURPS and have considered having more than just "Balanced, no bonus" and "Unbalanced, +1 to damage," but I'm not certain how to properly resolve it.
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