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#7 |
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Join Date: Feb 2006
Location: Not in your time zone:D
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I use all those Pyramid updates plus the one that bases energy beams off square-roots as opposed to the RAW cube-root; IDHMNWM so not sure which issue it's in.
I also use a suggestion from the authors that AFVs are 70% armor... This means combat "ships" in my setting are very tough. Ships are still one-shot killed by bigger ships but in an even fight it's more like three hits. Makes it a bit more NFL than FIFA.
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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| Tags |
| damage to hull sections, spaceships |
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