|
|
|
|
|
#1 | ||||
|
Join Date: Jan 2010
Location: The Western Harbour
|
Quote:
Quote:
The points limit, I will admit, was a mistake; I was aiming for a realistic points limit in a game based around a cinematic world. I have just increased the points limit... Quote:
Quote:
Can I please have a role-call of players who are interested in playing, with their concepts/ character sheets as they stand, in this thread. Between digressions on the nature of the moral structure being used, having to modify the templates and house rules, and realising that I'm a bit shorter on time than I hoped, I'm starting to get frustrated with this as well. I would like to know who will be playing and have an idea of their intended role so that I can get it clear in my own mind who is doing what.
__________________
"John Adams was a farmer. Abraham Lincoln was a small-town lawyer. Plato, Socrates were teachers. Jesus was a carpenter. To equate judgment and wisdom with occupation is at best... insulting." Last edited by Totem; 04-18-2015 at 02:10 PM. |
||||
|
|
|
|
|
#2 |
|
Join Date: Oct 2010
Location: earth....I think.
|
Im still in. He has a knack of trading and negotiating due to his race being natural barters. He excelled in lightsaber combat due to his hard work. He gets along with a lot of people and is not afraid to walk up to the meanest looking person and say "HI! want to trade?" with a smile. During training he sometimes fails because he refuses to leave anyone behind, once you are in his team you are like family, and he doesn't give up on family. He has a long way to go with force training, though. He learned the basics for most applications and thanks to his innate force sensitivity and knowledge he is capable of most things, but he is still considered a novice.
Name: zerobadeeveeshimet Race: Squib SM: -1 Attributes (100) ST 9 [0] DX 12 [20] IQ 13 [60] HT 11 [10] HP 9 [0] Will 12 [0] Per 13 [0] FP 12 [0] Basic Speed 6 [5] Basic Move 7 [5] Basic Lift 16 Damage 1d-2/1d-1 Social Background TL: 11 [0] Cultural Familiarities: Languages: Galactic basic (Native) [0] Hurt (Native) [0] Squibbian (Native) [0] Advantages (82) Race: Squib [3] Jedi Knight [64] Ambidexterity [5] Force Sensitivity 1 [10] Perks (0) Disadvantages (-30) Chummy [-5] Impulsiveness (15 or less) [-5] Pacifism (Reluctant Killer) [-5] Sense of Duty (Adventuring companions) [-5] Xenophilia (12 or less) [-10] Quirks (-3) Attentive [-1] Broad-Minded [-1] Imaginative [-1] Skills (51) ** = +1 from talents * = owned by jedi knight template Primary: Administration (A) IQ+0 [1]** Accounting (H) IQ+0 [2]** Diplomacy IQ/H - IQ+0 [4] Fast-Talk IQ/A - IQ-1 [1] Finance (H) IQ+0 [2]** Market Analysis (H) IQ-1 [1]** Merchant (A) IQ+1 [4]** Lightsabre DX/A DX+4 [16(1*)] Expert Skill (Lightsabre) IQ/A* IQ+0 [2(1*)] Law (Republic) IQ/H IQ-2 [1*] Philosophy (Jedi) IQ/H IQ-2 [1*] Meditation Will/H Will-2 [1*] Secondary: Acrobatics DX/H - DX-2 [1] Brawling DX/E - DX+0 [1] Detect Lies Per/H - Per-2 [1] Knife DX/E - DX+0 [1] Tracking Per/A - Per-1 [1] Wrestling DX/A - DX+0 [2] Background: Acting IQ/A - IQ-1 [1] Climbing DX/A - DX-1 [1] Computer Operation/TL11 IQ/E - IQ+0 [1] Escape DX/H - DX-2 [1] First Aid/TL11 (Squib) IQ/E - IQ+0 [1] Gesture IQ/E - IQ+0 [1] Holdout IQ/A - IQ-1 [1] Knot-Tying DX/E - DX+0 [1] Hiking HT/A - HT-1 [1] Observation Per/A - Per-1 [1] Scrounging Per/E - Per+0 [1] Search Per/A - Per-1 [1] Throwing DX/A - DX-1 [1] Force skills: Verb: Communicate IQ/VH IQ-2 [1*]** Control IQ/VH IQ-2 [1*]** Create IQ/VH IQ-2 [1*]** Heal IQ/VH IQ-2 [1*]** Move IQ/VH IQ-2 [1*]** Protect IQ/VH IQ-2 [1*]** Sense IQ/VH IQ-2 [1*]** Strengthen IQ/VH IQ-2 [1*]** Weaken IQ/VH IQ-2 [1*]** Noun: Animal IQ/VH IQ-2 [1*]** Energy IQ/VH IQ-2 [1*]** Force IQ/VH IQ-2 [1*]** Inanimate IQ/VH IQ-2 [1*]** Mind IQ/VH IQ-2 [1*]** Plant IQ/VH IQ-2 [1*]** Self IQ/VH IQ-2 [1*]** Racial template Squib: (3) DX +1 [20*] Acute hearing +4 [8*] Business Acumen 1 (talent) [10*] Fearlessness +2 [4*] Reputation +2 (Honest traders, Merchants, x½, All the time, x1) [5*] Temperature Tolerance 2 (cold) [2*] Fur [1*] Curious (6 or less) [-10*] Overconfidence (6 or less) [-10*] Reputation (eager and obnoxious, corporations and governments) (-2) (All the time; Large class) [-5*] Vow (Never tell secret data) (minor) [-5*] Dislikes liars [-1*] Likes strange gadgets [-1*] Size Modifier -1 [0*] ST -1 [-10*] Will -1 [-5*] Jedi Knight Template: (64)* Duty (The Force, The Order, The Republic, includes the Jedi Code) [-20] Force Sensitivity 0 [5] Legal Powers (Jedi; International, covert investigations, relative impunity) [15] Legal Immunity (strict code of conduct) [5] Patron (Jedi Order; Extremely Powerful Organisation 25, Sometimes x1) [25] Rank (Jedi Knight) [10] Moral Guidance (+3 on meditation rolls to remove DSP) [3] One point in each of the following skills: Lightsabre DX/A, Expert Skill (Lightsabre) IQ/A*, Law (Republic), Philosophy (Jedi), Meditation [5] Eight points to be spent on Verb Force skills [8] Eight points to be spent on Noun Force skills [8] Stats [100] Ads [82] Disads [-30] Quirks [-3] Skills [51] = Total [200] |
|
|
|
|
|
#3 |
|
Join Date: Jun 2010
Location: California
|
I am still potentially interested, but have become exceedingly busy with schoolwork over the last week, and it isn't likely to clear up in the immediate future. In all likelihood I will not have the time to write up a character, and potentially not enough time to participate reliably.
I'm posting a brief response to some of the accusations for the purpose of clarification, but they're in spoiler tags, so just ignore them if you don't care. If there are further issues, I would request that Matrix PM me directly.
Spoiler:
__________________
"Talosian and Lamech are undead: they keep coming back for a month or two every few years." - ericthered |
|
|
|
![]() |
| Tags |
| pbp, star wars |
|
|