Quote:
Originally Posted by GodBeastX
if the no-combat gets focus, giving the player making the char ideas of how these IQ skills can benefit them, they will definitely go for it.
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True.
It's also probably worth noting that the combat rules are full of common penalties and options like Deceptive Attack that make it clear that high skill has value. It's much less obvious that Biology-20 is going to let you do anything that Biology-16 didn't, and Biology-14 is probably good enough to making most rolls.