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Old 03-25-2015, 10:30 AM   #31
Captain Joy
 
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Join Date: Nov 2006
Location: Heartland, U.S.A.
Default Re: [MA] Retreat to Slip behind

Quote:
Originally Posted by Anthony View Post
I am somewhat inclined to change most 'no defense' situations to 'defend at -4'. Probably including All-Out Attack. The basic problem is that no defense at all is a bit too high a penalty.
Looking at the Committed Attack option from GURPS Martial Arts, p. 99-100 my be illuminating. Committed Attack (Melee) Determined allows for a +2 to hit at the cost of not being able to defend at all with the weapon/body part you used to attack, and at -2 otherwise (and no Retreat allowed).

If we assume a linear progression, then one could argue that you may take a +1 to hit for every -1 to your defense that you're willing to give up. We could simply have a Determined Attack option (like Telegraphic Attack [MA113]) and drop the All-Out Attack (Melee) Determined and Committed Attack (Melee) Determined maneuvers.

Determined Attack (Melee)
Replaces the rules for All-Out Attack (Melee) Determined [B365] and Committed Attack (Melee) Determined [MA99-100].

For every +1 to your attack, you accept a -1 to your defenses. Additionally, you may not use the weapon or body part you used to attack with to defend at all, and you may not retreat.

EDIT: See posts below for good ideas to include restrictions in movement aw well.

It will surprise me not a bit to learn I'm not the first to suggest this.

Last edited by Captain Joy; 04-05-2015 at 08:10 PM. Reason: added fine print, added "option" and "maneuvers"
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