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#1 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#2 | |
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Join Date: May 2005
Location: Lynn, MA
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Thanks for your response.
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I'm just asking about the intended interpretation of the RAW... If you're grappled from behind, they are in your hex and not your back hex... so unless there is a SM difference (or stretching, or Telekinesis..etc), you can't be grappled from your back hex... they're in your hex! |
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#3 |
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Join Date: Feb 2006
Location: Not in your time zone:D
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I'd have to say no.
pg391 Runaround Attacks reads to me as it's only a true attack from behind if the victim doesn't know you're there. It isn't about how long you've been there.
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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#4 |
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Join Date: Dec 2006
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I would say this still counts as a round about. There is basically no way the attacker does not know that the target is now being him and that an attack is likely.
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#5 | |
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Join Date: Jan 2010
Location: Brighton
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If someone vaulted over you etc, it's not exactly a mystery as to where they've ended up Last edited by Tomsdad; 03-23-2015 at 12:12 PM. |
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#6 |
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Join Date: May 2005
Location: Lynn, MA
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Runarounds generally assume the attack is as you pass, which is why you can still block without flexibility... they would of course know you are there, but they don't know if you're going to just keep moving, attack the leg, stab for vitals or bop em on the head... I could see allowing a penalized dodge or something, but it's hard do justify a precision parry...
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#7 | |
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Join Date: Jan 2010
Location: Brighton
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If you vault over my head, or slide between my legs I'm not actually going to wait until you attack me before I start to improve my relative position. I think there's also game balance aspect. The slip has been used to get a free 2 hex movement to disadvantage the target, and all this was leveraged off a defence so 'free' in terms fo using up your own actions. The person you doing this to couldn't even employ 'wait' to stop you as it his attack that triggers it. If nothing else having a 2 hex step is already a big advantage Allowing no defence against this would seem to be over egging it somewhat (especially as you could potentially position yourself to be on the wrong side for parry anyway). Ultimately for me: "Against a true attack from behind, no active defense is possible, because the victim did not know the attack was coming." Infers if you know the attack was coming it's not a 'no defence, attack from behind' |
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#8 | ||
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Join Date: Nov 2006
Location: Heartland, U.S.A.
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Last edited by Captain Joy; 03-23-2015 at 10:29 AM. Reason: because I can never submit a post free of error |
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#9 | |
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Join Date: Aug 2004
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So I'd call this Slip situation a runaround attack. |
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#10 | |
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Join Date: Feb 2006
Location: Not in your time zone:D
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I want to agree - if someone is behind you and you choose not to move such that they are no longer in your back hex, well, ouch. If, however, you know someone is behind you, aren't you gonna assume they're gonna try... so you'd at least have Dodge, -2 Parry? But I'm going with Runaround for a Slip - smack. Just unsure now what I'd do for Slip - target takes his turn - smack...
__________________
"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
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