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Old 03-22-2015, 06:13 AM   #1
evikour
 
Join Date: Jan 2015
Location: Greece
Default Divine Intervention and GUAL

As covered in previous posts, when a level 9 cleric draws the Divine Intervention he immediately goes up a level and wins the game and no Curse or other card that says to lose a level can stop him from winning.But what about the "Make The GM Snort Soda Out His Nose" card that says specifically to be played when someone thinks he won the game to make him lose a level?
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