|
|
|
#11 | |
|
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Quote:
Also, YAY! It's out.
__________________
My w23 Stuff My Blog GURPS Discord My Discord Latest GURPS Book: Meta-Tech Latest TFT: Vile Vines Become a Patron! |
|
|
|
|
|
|
#12 |
|
Join Date: Oct 2007
Location: Kentucky, USA
|
I think this is the first 4E release where I didn't have a clue what it was about from just the title.
Only had a chance to quickly scan through it, but I like what I see so far. |
|
|
|
|
|
#13 |
|
Join Date: Nov 2008
Location: Yukon, OK
|
This book was pretty cool and one I wanted for awhile, pretty much since City Stats.
The Rash modifier is perfect for some silly games, applicable in others too but more fun with slapstick in mind. Was surprised to see the Green Lantern Corps mentioned by name. That get a legal pass as a reference or something? I liked the variety of organizations in the sample chapter. Overall I would say its about as useful as City stats and glad it referenced other works. The Contact seems a bit off and Patron cost. Also need to see how it meshes with the Captains Boat article.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
|
|
|
|
|
#14 |
|
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
Hmm... yes...
*steeples fingers* This will do quite nicely. Quite nicely indeed.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
|
|
|
|
|
#15 |
|
Join Date: Jun 2006
Location: On the road again...
|
*eyes the recent release*
*eyes budget* *shakes fist in the air* CURSE YOU, RED BARON! </snoopy> Yeah, yet another item for my wish list I didn't expect to get released. This would work wonders for my Marvel Reboot project, particularly guys like Green Goblin, Baron Zemo, and Baron von Strucker, not to mention the Kingpin....
__________________
"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
|
|
|
|
|
#16 |
|
Custom User Title
Join Date: Oct 2007
Location: Indianapolis, IN
|
So City Stats, Social Engineering, and Boardrooms and Curia are all infrastructure modeling aids. Can they be stretched to cover larger political formations such as kingdoms, nation-states, or stellar empires?
__________________
Joseph Paul |
|
|
|
|
|
#17 | |
|
Join Date: Nov 2008
Location: Yukon, OK
|
Quote:
City Stats can handle habitats and larger government models with broad strokes. Boardroom and Curia can handle companies, govt agencies, etc regardless of size but does not handle populations and such. So the two are compatible with minimal overlap. Social Engineering then handles the negotations and politics itself. The missing piece which could be hand waived but I would like to see is raw resource and devolpment. That covers how much food you need and what is required at any given TL (the tech series and Urban Magic help some) and mining, lumber other resource from the land. I think merchant trade income still has room for a book as well but the above works for anything but a merchant campaign.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
|
|
|
|
|
|
#18 | ||
|
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
|
Quote:
Quote:
If you're inclined to read something like "polity" or "district" for "city" in City Stats, you can probably use it as a very abstract way of treating any political unit, and B&C is already broadly scalable. It depends on what you want out of your game, though. The larger the scale, the more abstract it gets, and none of it provides you with a detailed guide to structuring the day to day tasks of people with positions in government or other organizations. That is, B&C (and, to some extent, City Stats when taken together with the city management article from Pyramid) give you an at-a-glance take on the capabilities of the organization/polity, but they don't tell you what the lord high judge or assistant guild master does on a daily basis.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
||
|
|
|
|
|
#19 | |
|
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
Quote:
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
|
|
|
|
|
|
#20 |
|
Join Date: Oct 2005
Location: Göttingen, Germany
|
Very nice, I waited for something like that for some time, inspired by company rules of RPGs like Reign for instance. Its also very good that the system is compatible with City Stats and Mass Combat.
After a quick read, I basically like what I see. The problem for me, though, is that I am really disappointed what I did not see: Rules for resolving conflicts between organisations. That would have been my personal priority with regards to an addon like that. I hope that this is already in progress as an addon to the addon at least... ;) Then it would be complete in my eyes. My first thought was: Great, now I can resolve conflicts in fights for power with different empire or so, like in Game of Thrones for instance... But I did not find the rules for that - the foundation is there (well made IMHO) and the rules for running organizations on their own. Conflicts are, for me, the missing bit to make this addon a really great and valuable resource. Actually it would be the most important bit for my games. Last edited by OldSam; 03-06-2015 at 09:27 AM. |
|
|
|
![]() |
| Tags |
| boardroom and curia |
|
|