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#1 |
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Join Date: Nov 2011
Location: Seattle, WA
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Oh man, perfect for my upcoming GURPS Dark*Matter game (which is very much like Illuminati)! Does this kind of replace Illuminati or is that older book still useful?
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-apoc527 My Campaigns Currently Playing: GURPS Banestorm: The Symmetry of Darkness Inactive: Star*Drive: 2525-Hunting for Fun and Profit My THS Campaign-In the Shadows of Venus Yrth--The Legend Begins The XCOM Apocalypse |
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#2 | |
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Join Date: Aug 2007
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Quote:
Now, if you want to be able to compare the relative incomes of Cosimo Medici and Al Capone it's covered. :)
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Fred Brackin |
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#3 |
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Join Date: Oct 2004
Location: Pennsylvania (roaming charges may apply)
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Does this volume include any details on using the resulting organizations with GURPS Social Engineering: Pulling Rank?
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#4 | |
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Join Date: Aug 2004
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#5 | |
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Join Date: Oct 2004
Location: Pennsylvania (roaming charges may apply)
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Quote:
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#6 |
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Join Date: Aug 2004
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That's okay; I love those kinds of questions, because they're so easy to answer! :-)
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#7 |
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Join Date: Sep 2006
Location: Seoul, Korea
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Happy birthday to me,
Happy birthday to me. Happy birthday dear meeee. Happy birthday to me. Seriously, one of my favorite things is incorporating cities, nations, and organizations into a game and rules support for these sorts of things is probably my favorite part of GURPS. I'm going to have to peruse the rules for a bit to see, but I'm hoping I can kitbash this, some pyramid articles, Social Engineering, and City Stats to make a useable nation-state ruleset. |
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#8 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
Also, YAY! It's out.
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My w23 Stuff My Blog GURPS Discord My Discord Latest GURPS Book: Meta-Tech Latest TFT: Vile Vines Become a Patron! |
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#9 |
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Join Date: Jan 2005
Location: Minneapolis, MN, USA
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I've already statted up a thieves' guild I've been making for a few weeks (what is a fantasy game world without a thieves' guild, unless Greyhawk isn't out yet?). It's pretty handy. I had the key stats done in about 15 minutes.
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