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Old 02-26-2015, 11:06 AM   #1
Nymdok
 
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Join Date: Dec 2006
Location: Houston
Default Re: Bare Bones Basic - Combat

Quote:
Originally Posted by doulos05 View Post
Pre-calculating is simplifying for the player (all the time) and the GM (at the table). I should be clear that I'm assuming the GM knows GURPS. If the GM knows the system, then having him precalculate everything and write it out for the player most certainly is simplifying the interface for the person most likely to need the simplification (ie, the new player).
Im looking at ways of making there 'less for the GM to know' or 'less for the GM to apply' or 'less to precalculate'.

We talk often about how GURPS can be as simple or granular as you like and Im looking at a way to scale the intricacy and difficulty of combat in a way similar to what Mook did so that when groups sit down, combat can move faste, easier and more intuitively with less understanding.

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