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#15 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Letting Spacer work that way is fine; as has been pointed out, GURPS Spaceships says as much. The cutoff in GURPS Fourth Edition remains "someone with the specialized skill would roll at +4 or better," and the task must correspond to "routine use of standard equipment by ordinary personnel." The origin of that +4 isn't terribly important: a really good interface (Equipment Modifiers, p. B345), extra time (Time Spent, p. B345), or just a trivial task (Task Difficulty, pp. B345-346). What is important is that you can't confront challenges, improvise, or figure out gear you've never seen – you can only do your job exactly according to the manual for the systems you were trained on.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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