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Old 01-29-2015, 02:23 PM   #35
weby
 
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Join Date: Oct 2008
Default Re: Old-School D&D style game

Quote:
Originally Posted by Gnome View Post
How does a DF character spend 2000 points? Buying all attributes to 20 only costs 600 points, and buying a few skills to 40 or so is only another 80-ish per skill, so where do the other 1000 or more points go? I ask because I've been fiddling around with creating a "DF supers" type 1000 point game, but I have no idea what kinds of very expensive power-ups a Swashbuckler (for example) would buy...
Things common to all: Luck, combat reflexes, high pain threshold, very fit and some ranks in some organisations.

They are all really multiclassed

One is Reactions+Melee with minor spell casting(control and fascination type+some combat buffs magic):
684 points are in advantages, 157 in spells, 115 points in combat skills, 61 in physical skills, 184 mental skills.
Things of note: Charisma 9. appearance 5, empathy, 61 points in talents, weapon master. Also has recently acquired alternate form to water elemental.

One is light fencer type melee with lore skills some knowledge and illusion magic and thief skills:
583 points advantages, 152 points in spells, 164 points in combat skills,120 in physical skills, 289 mental skills.
Things of note: warp, dark vision, weapon master. 52 points in smallsword, Bardic lore 48 points, stealth+traps+locks+acrobatics all around 20 points.

One is then a wizard/cleric with knowledge skills and fairly good melee skills to survive until he can win the fight. Funny enough he has really low number of points in spells:
679 points advantages, 178 points in spells, 112 points in combat skills,64 in physical skills, 257 mental skills.
Things of note: Regeneration, peripheral vision, Dark vision. 40 points in thaumatology, 36 points in Humanities! 33 points in innate attack, 28 points in smallsword.

One is tankish holy warrior type, but also the best sneaker in the group and fair archer and really many types of magic(but badly), really built to do everything(badly) except tank well:
952 points advantages, 139 points in spells, 101 points in combat skills,166 in physical skills, 196 mental skills.
Things of note: Alternate form(fire giant),Regeneration,Holy glory, resistant to evil super natural weapons, spirit weapon, Innate attack type sword, 65 points in sword!, stealth 24 points
Has total DR of 23 and injury tolerance /2 in fire giant mode and stealth almost 40 in elf form.
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