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Old 01-26-2015, 12:42 AM   #20
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: Who brings a knife to a gun-fight?

Quote:
Originally Posted by vicky_molokh View Post
I've played Rogue Trader RPG, and skimmed Dark Heresy RPG. The allegedly 'rapid firing' weapons are not what they call themselves. Ranges are meh too, but I don't remember the numbers.
The ones in the RPGs are pretty reasonable (it all depends on what you firing at) the problem that they have is they have to fit on scale of lots of weird and wonderful weapons, so the basic auto gun is a it lack lustre. The TL in the setting is all over the place. (The original rogue trader has stats for black powder muskets).

Quote:
Originally Posted by Anthony View Post
Someone using a rifle in dark heresy has a pretty good chance of being able to attack, with a meaningful hit chance, at 400 meters. Not amazing, but compared to a movement rate that's generally 8-16 meters/turn when running, there's still plenty of time to hit and kill a charging foe unless there's terrain preventing you from engaging them.
The RPGs and the TT do rather differ in this, the stuff I posted above is more relevant to the TT than the RPG.
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damage, guns, melee, warhammer, wh40k


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