Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 01-23-2015, 09:13 AM   #1
Madnessinabottle
 
Join Date: Sep 2014
Default New GM Need help with sanity

I'm running a turn of the 19th century adventure. It's a little bit James Bond, Indiana Jones and a bit Cthulhu.
My question is how best to deal with sanity?
I Had three Idea;

1) Roll against Intelligence, Damaging effects apply to intelligence
This is like the knowledge is driving them insane.

2) Roll against Intelligence, then against HT.
More like what they have seen provides such a shock that it could actually cause heart attacks and seizures etc

3)Roll against Intelligence, Damage to FP
This would be that what they see is so damning to their reality that it actually drains their will to carry on and do things.

I had thought about giving Disads ( no points awarded) to the players, but it seems like a lot of work remembering that.

What does a more seasoned player think?
Madnessinabottle is offline   Reply With Quote
Old 01-23-2015, 09:14 AM   #2
Turhan's Bey Company
Aluminated
 
Turhan's Bey Company's Avatar
 
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
Default Re: New GM Need help with sanity

Have you looked at the Fright Check rules?
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs.

Buy my Warehouse 23 stuff, dammit!
Turhan's Bey Company is online now   Reply With Quote
Old 01-23-2015, 09:29 AM   #3
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: New GM Need help with sanity

The Fright Check rules on p360-1 of the Basic Set are the place to start. GURPS Horror has mechanics for dealing with insidious corruption eating away at the characters' sanity.

GURPS Screampunk is specifically about gothic horror in steampunk settings. It's somewhat obsolete, since it's for third edition, but it's only $2.99, available as PDF here.
johndallman is online now   Reply With Quote
Old 01-23-2015, 10:53 AM   #4
Madnessinabottle
 
Join Date: Sep 2014
Default Re: New GM Need help with sanity

Cheers guys, Think i'll invest in Horror cause fright check isn't really cutting it.
Madnessinabottle is offline   Reply With Quote
Old 01-23-2015, 11:17 AM   #5
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: New GM Need help with sanity

Quote:
Originally Posted by Madnessinabottle View Post
... fright check isn't really cutting it.
What's the problem? Do the PCs make the fright checks too often, or are failures not damaging enough, or something else?
johndallman is online now   Reply With Quote
Old 01-23-2015, 12:51 PM   #6
Madnessinabottle
 
Join Date: Sep 2014
Default Re: New GM Need help with sanity

Fright check has a very random nature, I'm looking more for a cumulative feeling rather than a series of random bout of fear induced events.

More like everything they see that they fail a check to will add X amounts of points to their totals, and then at certain levels other effects would take place.

Slow descent into madness, not instant coma from first failure.
Madnessinabottle is offline   Reply With Quote
Old 01-23-2015, 12:56 PM   #7
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: New GM Need help with sanity

Quote:
Originally Posted by Madnessinabottle View Post
Fright check has a very random nature, I'm looking more for a cumulative feeling rather than a series of random bout of fear induced events.

More like everything they see that they fail a check to will add X amounts of points to their totals, and then at certain levels other effects would take place.

Slow descent into madness, not instant coma from first failure.
Horror has that covered with Corruption. Mundane scares use standard fright check rules, while anything other-worldly causes a fright check, with Corruption points added based on margin of failure.
Nereidalbel is offline   Reply With Quote
Old 01-23-2015, 01:01 PM   #8
ArchonShiva
 
Join Date: Sep 2004
Location: Montréal, Québec
Default Re: New GM Need help with sanity

I suspect he wants the progressive effect of Sanity rules that Fright Checks just don't offer.

At any rate, not IQ, Will - and use the optional rule that Will is bought from 10, so your high IQ characters don't get this for free. Give everyone an extra 10 points to compensate (but tell them you'll expect Will 12 as a base, obviously).

I own but haven't read Horror, so I don't know how that will solve your issues - although I suspect it'll be pretty neat.
ArchonShiva is offline   Reply With Quote
Old 01-23-2015, 01:15 PM   #9
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: New GM Need help with sanity

Quote:
Originally Posted by Madnessinabottle View Post
Cheers guys, Think i'll invest in Horror cause fright check isn't really cutting it.
February's Patreon Special for my patrons will include a new variant for keeping track of a character's sanity. It's quite good actually. I'll note I also have rules for using Mythos-style magic with the Ritual Path magic system (which may be of further interest).
__________________
My w23 Stuff
My Blog
GURPS Discord
My Discord

Latest GURPS Book: Meta-Tech
Latest TFT: Vile Vines

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 01-23-2015, 03:52 PM   #10
Badmash
 
Join Date: May 2011
Location: Falls Church, VA
Default Re: New GM Need help with sanity

Quote:
Originally Posted by Ghostdancer View Post
February's Patreon Special for my patrons will include a new variant for keeping track of a character's sanity. It's quite good actually. I'll note I also have rules for using Mythos-style magic with the Ritual Path magic system (which may be of further interest).
Do you have a way to sign up without using Facebook?

I've been successfully avoiding that, on the theory I already have enough time sinks and security holes in my life as it is.
Badmash is offline   Reply With Quote
Reply

Tags
gurps, sanity

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:22 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.