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#1 | |
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Quote:
Many kinds of warfare have units that do greatly effect the outcome of the battle: Champions in pre-formation warfare, knights in medival europe, aircraft in many modern situations. Any of these will normally kill a lot of units, and you counter them by simply replying with your own. If that is the situation, and both sides have other enemies to worry about, its best to pit the units that will decide the battle against each other as a 'champions match'. Presumably the outcome of the battle is the same (as the deciding arm is the same), and you didn't loose all of the conscripts you would have in a pitched battle. Close Battles are costly affairs. If you are fighting an honest to goodness one on one war, that doesn't matter. If you are dealing with a complex political situation, its advantageous.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#2 | |
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Join Date: Jan 2010
Location: Brighton
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Quote:
dedicated soldiers had one job to fight*. So while they are individually resource intensive to train, equip and maintain and you don't waste them by any means if they're fighting their earning their keep. Once warm bodies become a less critical resource (and equipping them less of a burden) to gamble the out come on your best chap not having an off day becomes less attractive. *and keep the chaps with the big hats in power. |
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| Tags |
| damage, guns, melee, warhammer, wh40k |
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